A downloadable game for Windows and Linux

Buy Now$4.99 USD or more


shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory.

Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the infinite map!

Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.



  • Waypoints
  • Unlimited Savegames
  • Dark Mode
  • More settings
  • Allow me to further develop shapez.io ❤️
  • In the future: More content, buildings and features!

Mac users: I currently don't do builds for your OS since it got much harder with the recent policy changes from apple. Feel free to make a PR!


Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

shapezio-windows-64bit.zip 198 MB
Version 1.2.2
shapezio-linux-64bit.zip 196 MB
Version 1.2.2

Development log

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I'm wondering about the latest update as well, and also: Are there plans about the DLC on itch.io, or is it going to be Steam-exclusive?

Current plan is that it is steam exclusive, but you can email your itch.io purchase confirmation to keys@shapez.io to exchange it for a steam key! :)

The 1.3 will be available only on steam or you will update the file here ?

was wondering the same

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Having trouble starting the game in windows 10. Nothing happens after clicking the .exe.

I also tried starting it using the command line. No dice.

Is this steam/itch version the same as whats on github? 

Is there a way for me to fix a corrupted save, I was level 11 and saved, after a minute there was a blackout in my region. Now I need to start all over

Can i play the full version in the browser? Would be great since there is no standalone for Mac.

yes pls i want tha

The game is opensource and you can compile it from sources to have the html files to play. The instructions for doing so are not clear but it works.

Does anybody know where to find your savefiles, i opened the game one day and it said they were curropted but re-loading might work, but i can't find the file?

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What is the best linux for this on VirtualBox? Ubuntu and/or VirtualBox is giving me a rash with the screen going black when i try to start the game. Setting screen looks wonky, too. I'm using a VM to play on MacOS, Ubuntu on Parallels works great, i'd just rather not spend $80/year for that.

Debian LXQt on VirtualBox works pretty well with


in play.sh

NB: if you want to run from your host filesystem mounted as a shared folder you'll need to:

sudo usermod -G vboxsf -a <youruser>

after you mount the folder.

are all the files necessary or just the shapezio.exe file?

Of course all files are needed. The game needs its data.

Will there ever be an Android version?

i hope there is mobile

I haven't found a way to export the save file from the website, how do you do that?

Still have no idea how to get this for steam

"Mac users: I currently don't do builds for your OS since it got much harder with the recent policy changes from apple. Feel free to make a PR!" 

If you release the game though steam or itch I dont think Apple can have a say? Otherwise most itch games for mac wouldn't exist? 

Also, I bought this game on steam, is there a way I can get the downloads that are here, since steam only lets you download the game on the OS you are running?

"If you release the game though steam or itch I dont think Apple can have a say? Otherwise most itch games for mac wouldn't exist? "

Rt - we want to play the game too!

right now i just play the beta in browser but it performs poorly

The Discord Server Link seems to be broken?


Played this on my channel today. It's quite an enjoyable game! 

Games like this are right at home on my channel. Expect to see more! :)

For colorblind mode you could use coloradd (http://www.coloradd.net/code.asp)

1.1.17 already added a colorblind mode :)

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Very nice game (even too much considering the time I play it :p ).
Some little bugs (tool/copied shape disapearing when I move the screen with the keyboard keys [EDIT: I think it is because I changed the keybindings, and on my keyboard "Q" is at the location of "A", and "Q" is also the shortcut for "Abort", I changed it now]) but it's not that bad.

BUT, the game saving every minute for ≈1 second is annoying...
I have win10, AMD ×4 870K 3.9Ghz, 16 GB RAM,  Nvidia GeForce GTX 1050 2GB.

I hope that it will be possible to disable this autosave in the future versions.

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Are updates (for the game, not the notes) still going to be posted here? I don't like using steam because of DRM and noticed you moved patch notes there.

It's only been about a week but the last couple updates post-Steam launch are also on itch. Generally speaking I haven't seen devs abandon their itch branch when launching on Steam except in cases where the itch release was a free prototype.

Question: What inspired you to make this game?

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Factorio :)

Would it be possible to change the magic want into a beaker? It's a more descriptive icon for "upgrading/research".

Update to the lastest version, it has a different symbol now :)

As of this is so much fun, I am gonna buy it again on Steam. Worth every cent :-)

Great Game!

Nearly as addicting as Factorio... (good for me, bad for my GF ;) )

You don't need to buy it again for steam, you can send an email to this email and the dev will give you a steam key

I know. but as I like the game I just bought it twice :)

I do the same as people downwards to create the micro-square but when i mix left part of the figure to right part, the square becomes big! So what I have to do to create that figure?

Oh, simply make it vise versa.. Wha? If we take one figure than another on it, the first deformates, and otherwise stays.. Thay even have no crossing

You should give the people who bought it here early access to the steam one..

Also will this have any dlcs or anything?

Not planned, at least for now

I have updated the description to make it more clear that if you have an itch.io key, you can convert it to a steam key (This has always been the case)

Do you get a better cut that way? Or is it not worth the effort?

разработчик почему игру нужно купить если эта игра новая ?

это самый последний уровень и ни как не собрать этот маленкий куб 

вот писали же

The Linux version has been running great!

Nice! So far there have been no other complaints as well, so I guess I could remove the experimental status

The bigger your factory/map becomes, the more the game slows down. I’m now at ~15 FPS with a GeForce GTX 650 Ti BOOST (1 GB video RAM) and 3.2 GHz quad-core, 16 GB RAM under Linux with a low-resource desktop manager.

Hello! i recently bought shapez.io and played until level 13. I turned off my computer to do something else, and when i went to play it my game will no longer load that save. Any advice?

Hey, whats the exact error message?

Something along the lines of  "We cant load your savegame, it might not show up. Sorry!". Then it just loads forever.

How much disk space do you have remaining? Are you on windows or Linux?

I have 252 Gigabytes free. I backed up all the current game files and reinstalled it. When i tried to import the save file, it says: "Error: bad content / decompression-failed"

Hm, did you compile it yourself at some point?

How to assemble this fragment of the figure - a small square?

I had trouble figuring that one out too. It's a puzzle, try to figure it out yourself first, it is much more fun like that. The game ends after this one.

Otherwise, if you'd like to rob yourself of that nice feeling of accomplishment, look at my solution.

omg, I could not come to such a decision, I thought it was connected either with the cutting of a figure or a bug)

once at this end, I will be twice disappointed
thanks for the answer :)

Deleted 258 days ago

Please add application update mechanism on the game. thank you.

You can install it via the itch.io client to have it auto updated :)

Nice game! Is it possible to play the non-demo in the browser?

Planned :)

I'm probably blind, kind see discord link here ;(

Find it via the github; https://github.com/tobspr/shapez.io


Can't wait for it to be on stea... Will there be Achievements 

Also how will we get the steam key

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I will send out an Email once it’s ready :)

Hi, is there a bug that balancer and merger do not procude a fully compacted belt even tough there are enough items at the input of the balancer/merger?

In the screenshot you see that the output belt is not fully compressed but there are items waiting/standing at the top of the output. The same happens with mergers.

It's annyoing to have two full belts as input, enough capacity to produce a full output belt but it is just not happening.


This can happen with certain combinations of upgrade levels and I am already working on a. Fix :)

WHAT?!?! This is not part of the game? O_o All the infrastructure I made to handle this was for nothing... NOOOOOOO :D

The splitters split 1/2 of input. So in every next layer of your layout, you have 1/2, 1/4, 1/8, 1/16,... of the input into the coloring machines. I'm not sure if this is a problem for this layout.

Hello, i just bought the game cause i loved the demo , is there a support page for trouble shooting for the standalone version?



I recommend to join the discord server :)

Thank you... great fun game!!!

i have a blanck screen and sound but no game on standalone version... how to fix it?

Hey, which operating system do you use?

windows 8 64 bit and 8gb ram

I love this game!

I think maybe you'd appreciate a suggestions:

 I was thinking that an add/substract (union/intersection) way of manipulating shapes could add some more shapes to the arsenal, but only recently I realized a way in which it could be done that it's interesting: Make a machine than accepts a shape and a color as input. The output would be the initial shape with the parts of the input color "dissolved". And from this I had the idea that maybe you could do molds in which the "outer" (the biggest of the shapes composing a more complex shape) should be solid, and then all the empty spaces will be outputed as their negative (but as a slightly bigger shape). This would also be an indirect way of "extracting" a simpler shape from a more complex one (like extracting blue circles from the blueprint shape)

Also, it would be cool to have a menu or something that told you the delay in every structure, that way you could calculate the most efficient way of doing something

Enjoying the game very much so far!

Have have made a few suggestions on github, I hope you don't mind.

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Thanks! Replied to them :)

i have a problem, i own a chromebook and cant buy the stand alone even though i have the money and want it, do you think its possible to make a version for our os? or give us a key to a browser version?

ex: type this code xxxxx to unlock the browser version, each code could be different...

just an idea for us struggling chrome os users,

thanks -Alex

you can reach me at:


Yeah I have some ideas about this :) No concrete plans when this will happen though

hmmmm... good to know your working on something for us, thank toby!

also, nice work on the update bro!

Loved playing through this in browser. Tier 7 on everything, and onto level 18. Needing to make a shape with 8 unique random attributes just to unlock the next level is a bit demotivating, think this is where I drop out of playing. Love that you've added waypoints! I kept losing where my sections were and had to zoom in and out of each area to find the part I wanted to work on. Hope you add more content to unlock and I'll come back to get them! Also I think the shape needed to make tier 7 upgrades could do with a tutorial - Took me a good while to figure out how to make it (though I did eventually get there, so maybe not?)

I recommend you use a forum instead of a comment section for this game. Considering the size of the game and the potential to be popular, you probably want a separate thread for bug reports, feature requests, showing off factories, etc.

Just a thought.

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There is a very active discord community :) I am also available on that server most time of the day and respond to everything. I feel like that’s a bit faster than a forum

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